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Designed specifically for first-year students and aimed at encouraging interdisciplinary learning, Feng Chia University’s Exploration Course is presenting its end-of-semester exhibition, “Interdisciplinary Exploration Through Games and Creativity,” from June 29 to August 31 in the first-floor lobby of the Library. Organized by the College of Humanities and Social Sciences, the exhibition features 11 student-produced podcast programs and 11 thematic posters. Topics range from people-centered transportation and housing culture to interpersonal relationships and mental health, reflecting students’ observations of contemporary social issues.
The course, Interdisciplinary Exploration Through Games and Creativity, integrates classic readings, cultural inquiry, and generative AI technologies to provide first-year students outside the humanities and social sciences with a low-risk environment for interdisciplinary learning and hands-on practice. The cross-college elective was coordinated by Chung-Lun Liu of the College of Humanities and Social Sciences and jointly taught by Mei-Ling Yu of the Department of Chinese Literature, Ti-Feng Chueh, Chair of the Department of Foreign Languages and Literature, and Yu-Ping Chen of the Master's Program in Cultural and Social Innovation. Industry mentors Yun-Lung Fan, a cultural historian and radio host, and brand designer Shao-Lun Lu (Mr. Small Eyes) were also invited to connect classroom learning with professional practice.

First-year students from across different colleges enrolled in the College of Humanities and Social Sciences’ Exploration Course pose for a group photo during class activities.

Brand designer Shao-Lun Lu (Mr. Small Eyes) was invited as an industry mentor for the Exploration Course, delivering a workshop on audio production and voice performance.
The course is built around four core competencies—observation, interpretation, judgment, and translation—and is structured in three stages: theoretical learning, project-based practice, and exhibition curation. Drawing inspiration from topics including the Book of Songs, Zhuangzi, popular music, Black music, intercultural communication, and theatrical performance, students transformed their reading and observations into podcasts, audio narratives, and cross-media projects. Generative AI tools were incorporated to assist with research, script development, and visual design, demonstrating how humanistic thinking can be combined with digital technologies.
According to end-of-semester survey results, more than 90% of students gave positive feedback on the interdisciplinary learning experience. In addition, 93% expressed willingness to continue taking Exploration Courses, while satisfaction with team collaboration reached 93.8 out of 100.
The College of Humanities and Social Sciences noted that Interdisciplinary Exploration Through Games and Creativity is more than a course—it is an ongoing educational experiment. Rooted in the humanities, it encourages students to develop deeper understanding of the world through observation, reflection, interpretation, and practice while equipping them with the ability to respond meaningfully to contemporary challenges. The course will return in the coming academic year, inviting more students to embark on a journey of exploration, innovation, and lifelong learning.

The exhibition’s key visual was coordinated by Chung-Lun Liu, with calligraphy by Mao-Shen Lin, a graduate student from the Department of Chinese Literature, and artwork by artist Hsiu-Ju Wang. The three collaborators jointly created the final visual design (from left to right).
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